Choosing an Application Idea
I have had an idea for a while now to create a tank game that would utilize some of the new features of the iPhone such as the accelerometer and tap firing. I had always been fairly certain that it would be a 2D game, as I assumed 3D costs would be much higher (I don’t actually think this is true at this point but I never did really check into it), and I wanted to replicate some of the playability of the games of my childhood without screwing up the game play with unnecessary gimmicky features. My last console was the Sega Genesis and I had owned many of the preceding consoles from the 90’s and 80’s including the N.E.S. and Atari 2600 so I was used to simpler graphics, fewer keypad options, but much better game design.
I decided to develop a basic tanks game that would leverage the 2 player via Wifi as well as accelerometer and tap features of the iPhone, but include little in the way of characters, story line, etc.
